Original Archive Date: April 2004

E3 Warmup: One for the Peons
Posted Friday, April 30, 2004 by Mr. Rasputin

E3's coming up. What do you the non-going people want to see?

Pictures of booth babes? Yeah, I'll oblige, not hard. What are the important questions? The ones that burn like Ray's pecker after he pees?

Bug the Infinium guys? Harass Lum? Play Pin the Tail on the Furry? Poke the VosX?

I could certainly go for a game of Kick the Caeron; they were there two years ago. They were all dressed the same. Looked like Jerry's Kids out for a walk. Maybe this year they'll get a booth in Kentia, who knows?

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The Last Dregs of Newsworthy Roundup: 04/30/04
Posted Friday, April 30, 2004 by Mr. Bucky Carooe

Never mind the grammar, feel the stupidity.

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Everquest 2 Beta Announced
Posted Monday, April 26, 2004 by Mr. StackedMidgets

Do you like pain? Good. There's another MMOG beta coming around the bend.

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A Dearth Of News To Match The Dearth Of Talent
Posted Monday, April 26, 2004 by Mr. Poppinfresh

As is my yearly, ritualistic duty at this time of year, it is my sad burden to inform you, our dearly beloved reader, of the annual Great Pre-E3 Blackout. For those of you new to The Corporation, this is what I describe each year as the great hush before the storm; storm, that is, of inconsequential press releases by every game-making company under the sun. Every morsel of information is withheld until the great orgy of mid-May, when a torrent of useless factoids bombard the inboxes of those malcontented social rejects unfortunate enough to call themselves 'videogame journalists'. It is not our fault, beloved reader, if the website becomes a little sparse in this time.

So, we'll all just have to wait two more weeks to hear about the re-re-release of Math Blaster, and in the meantime will do our best to generate original content instead of relying on our warm and cozy standby, El Presso Releaso Regurgitado.

Journalism: truly, one of life's highest callings.

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EA Submits to the Borg... 10,000 Space Miners Online at Once
Posted Monday, April 26, 2004 by Mr. Rei

EA finally caves in, and Eve continues to grow.

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The Corporation Accosts Dragon Claw Studio
Posted Saturday, April 24, 2004 by Mr. Ray

Mr Galt and I sat down with some of the folks from Dragon Claw Studio in early April, who are responsible for FaitH to get a small insight into what makes them tick, as well as what sets them apart from the rest of the MMOG community. What follows is a summarized version of that conversation, with the IRC chat log available soon for the truly masochistic among you.

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Patience Leads To Patients
Posted Saturday, April 24, 2004 by Mr. Poppinfresh

In order to celebrate the successful relaunching of The Corporation, underground urban ninja artist Josh Shelby has submitted a guest addition of the Corpnews Comic, which goes to explaining our brief hiatus from regular updates.

And yes, I do enjoy a good game of golf.

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Qualification: You are an organic meatbag, master.
Posted Friday, April 23, 2004 by Mr. Drizzle

And all that water! How the noise from your insides sloshing around doesn't drive you mad, I have no idea.

Promise: I return soon. If you displease me, I will meditate while you are being electrocuted. I find it most soothing.

Fact: According to Gamefront.de, a German gaming website, Star Wars, Knights of the Old Republic 2 is on its way. As you might have guessed, HK-47 is back too.

Addendum to the Update: Important XBOX Live news.

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SHADOWBANE UPDATE AND STATE OF ZE GAME
Posted Friday, April 23, 2004 by Mr. Ray

Hey hey hey, it’s time for a super special SHADOWBANE update. Read on for a super special subscription and online population analysis at the very end.

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Roundup of Ill Repute: 04/21/04
Posted Wednesday, April 21, 2004 by Mr. Bucky Carooe

In which "crass commercialism" reaches new, dangerously sexy lows.

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Weekend Resurrection Roundup: 04/18/04
Posted Sunday, April 18, 2004 by Mr. Bucky Carooe

It's the weekend, and you know precisely what that means -- all the outdated news that's fit to print, annotated with 100% more Bucky waffle.

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Achtung! Read zee comic!
Posted Sunday, April 18, 2004 by Mr. Poppinfresh

Comic artist Brent, whose work some of you may be familiar with, has submitted his take on some few pieces of recent news. Funny ensues.

Take a peek over here.

Edit: yes, I also have a new icon now. Isn't it pretty? End of an era, and whatnot.

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Daily News Consolidation 4/15/2004
Posted Thursday, April 15, 2004 by Mr. StackedMidgets

Gnomes in Everquest get their terrain negotiation boosted... Jedi get to fetch, carrying planned for Space Expansion... Giving Enemies of Freedom the Dual Shock treatment... "No Blood for Gallic Wine?"

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Daily News Consolidation 4/14/2004
Posted Wednesday, April 14, 2004 by Mr. StackedMidgets

Expansions. Tacos. Copyright infringement.

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Daily News Consolidation 4/13/2004
Posted Tuesday, April 13, 2004 by Mr. StackedMidgets

Patches, expansions and Piers Anthony. Oh my!

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Jimmy The Geek
Posted Monday, April 12, 2004 by Mr. Poppinfresh

Furor 'Jimmy' Planedefiler thinks that his prototype catassy uberguild, Fires of Heaven, is really important. If you don't believe me, see for yourself.

"14 Days.... after that this site will change from the most popular EQ fan site on the internet to the most popular World of Warcraft fan site on the internet. I'm done playing ball with you useless fuckers... it's my turn."
You have to admire when a kind of narcissistic psychosis advances so far, it can be mistaken for ballsy confidence by someone very far away, drunk, and squinting.

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New NCsoft Project Unveiled...two months ago
Posted Monday, April 12, 2004 by Mr. Ray

Toy Soldiers^H^H^H^H^H^H^H^H Strikers announced, read on for the press release. Snarky comments to follow.

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MMOG Roundup: Depressing 2004 Edition
Posted Thursday, April 8, 2004 by Mr. GBob

Back in 2000, Scott “Lum the Mad” Jennings posted a roundup of the current state of the MMOG industry. It was a simple time. One only had to pay attention to the three games that had been released, and only a few more that were in beta stage. Ah, how different the world was. Internet stocks seemed like a good investment, people didn't ram airplanes into our skyscrapers, the career of George Michael seemed over and the realm of online gaming was where magic happened. The industry was unstoppable. To publish an online game was to gain a license to print free money.

Four years later, the future isn't really bright enough to be wearing those shades.

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Because Blowing Shit Up Is Really Fun
Posted Wednesday, April 7, 2004 by Mr. Ray

You should all download the Soldner demo that came out yesterday.

<Kranrev> I'm thinking Silent Storm with Zat guns, and getting moist.
<Mezoth> im thinking 3900 rounds per minute from an a10.



Discuss

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SWG: THE WHINERS STRIKE BACK
Posted Monday, April 5, 2004 by Mr. StackedMidgets

Well not really, aside from a mild upsurge in “OMG I QUIT” forum posts on the server boards. What’s of greater interest is the movement of some of the more prominent SWG PvP guilds moving to the Lineage 2 open beta, citing the anemic level of attention that the developers have been devoting to the “Galactic Civil War”. It’s understandable why players might feel a little out of the loop. Even though it has been said many times over that PvP and other, as-yet-to-be-announced forms of player conflict would be the central focus of the game, SOE has failed to communicate to the players what they’re actually thinking of doing.

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RANDY SMITH REPORTEDLY REMOVED FROM HIS POSITION AS LEAD OF THIEF 3
Posted Saturday, April 3, 2004 by Mr. StackedMidgets

According to the Adrenaline Vault, Randy Smith, a former level designer and game designer at Looking Glass Studios, was seen by the community as the man standing in the way of Thief 3 becoming a depressingly awful clone of Deus Ex: Invisible War.

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