Lying about games since before you were born
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 Post subject: WoW Patch fun!
PostPosted: Fri Jun 03, 2005 10:04 am 
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He Fights for Awesome
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Quote:
Caydiem said:

Here's where it stands as of tonight, folks.

What is it?

There is a bug in 1.5 that adds ranged weapon speed to the cooldown of Multi-Shot, Arcane Shot and Aimed Shot.

This is a bug that will, unfortunately, go live with the 1.5 patch as it stands. It is currently slated to be fixed in 1.6.

Why can't it be fixed before it hits live realms?

I completely sympathize with you on this subject and understand that you never want this bug to see the light of day. I agree with you. However, this patch has already been delayed quite a bit and we cannot delay it any further; there are several other bug fixes that need to go live as soon as possible, and there are international concerns as well. If we delayed patches every time a bug was found, they would never be released.

Can't it be fixed before 1.6?

1.6 is probably not three months away like some of you seem to believe, but it is still a ways off. There is a possibility, however, that this might be fixed before that.

I have taken your feedback on the issue to the development staff tonight, pleading your case. I've explained that this is a PvP feature patch and this bug can potentially be devastating to Hunters in a PvP fight. I am, basically, pleading your case before the court. I will do everything in my power to see if I can get this fixed in either a hotfix, or failing that, an emergency patch like 1.5.1. I can make no promises, but I am using everything in my arsenal for you.

---

I know you're very incensed about this, but I ask that you keep the flames down. I'm doing all I can to get this fixed as soon as feasibly possible.


It's times like these I'm glad I didn't play WoW beyond the beta.

anarch..

edit: Here is the link to the actual post: http://forums.worldofwarcraft.com/threa ... 395671&P=1


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 Post subject:
PostPosted: Fri Jun 03, 2005 10:36 am 
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A clarification of the bug was soon posted:

Quote:
This is false -- the cool down for Aimed Shot, Arcane Shot, and Multi-Shot is not increasing in patch 1.5 –- it will remain the same. The bug that adds weapon speed to the cool down of these abilities has been in the game since launch. The reason this bug remained hidden for so long is that the tool tip and client side cool down timer were not showing the increased cool down. An unrelated addition to 1.5 corrected the visible cool down timer on the client, and that's how this bug was discovered.

Please note: the current Hunter DPS will not decrease because of this bug! This bug has been active since day one, so Hunter DPS will remain the same. When this bug is fixed in an upcoming patch, Hunter DPS will actually increase.


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 Post subject:
PostPosted: Fri Jun 03, 2005 10:39 am 
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Less Useless

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Well that's reasonable. They should have explained it properly in the first place and saved themselves a lot of grief.


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 Post subject:
PostPosted: Fri Jun 03, 2005 10:40 am 
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What is your malfunction?
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I don't see why it was worth creating a topic if you aren't even playing the game..

There's a delay, it's annoying.. I transferred my Hunter alt over to test to check out the delay myself, and it IS noticable.. The worst part is that the spell cooldown itself functions normally, but it'll give the 'Spell not available' warning even after the cooldown is finished.

I like that they at least owned up to it, but I wonder what this particular bug is tied up in that's so important that they are just going ahead with such an irritating problem.


Last edited by Rei on Fri Jun 03, 2005 10:43 am, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 03, 2005 10:42 am 
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Semi-Sentient Burbling Muck

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I hate Hunters. And also everyone who plays them.

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 Post subject:
PostPosted: Fri Jun 03, 2005 10:57 am 
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I'm sorry, if the problem has been around since day one and all this did was make it visible in the tooltips, why did Rei find it noticeable (one is forced to assume moreso than normal) during play on test? One of those statements has to be false.

edited for spelling, tea, and crackers.


Last edited by cake on Fri Jun 03, 2005 11:01 am, edited 1 time in total.

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 Post subject:
PostPosted: Fri Jun 03, 2005 10:57 am 
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We hate you, too.


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 Post subject:
PostPosted: Fri Jun 03, 2005 1:39 pm 
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What is your malfunction?
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cake wrote:
I'm sorry, if the problem has been around since day one and all this did was make it visible in the tooltips, why did Rei find it noticeable (one is forced to assume moreso than normal) during play on test? One of those statements has to be false.

edited for spelling, tea, and crackers.


There IS the possibility I was mistaken, I have a tendency to hammer hotkeys in rapid succession instead of waiting.. But I play a mage, so having to sit around waiting for spell cooldowns is part of my repetoire.. Something definately felt off.

On an unrelated note, I just learne that Ironfoe lets you speak Dwarven when it procs. That's funny.

And there's a BWL preview up: http://www.wow-europe.com/en/info/under ... kwing.html


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 Post subject:
PostPosted: Fri Jun 03, 2005 2:23 pm 
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Goodbye blue skies
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The most plausible theory I've seen so far (NB: from a player) is that this is tied in with the autofire wand changes - wands used to be on the global one-second spell cooldown and now they're tied to wand delay...and if wands and bows/guns share code, that would change hunter abilities from global one-second cooldown to weapon-speed cooldown as well.

Again, this is speculation from another player rather than blue text...but it does seem to fit the facts (as opposed to what blizzard is claiming)


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 Post subject:
PostPosted: Sat Jun 04, 2005 2:38 pm 
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cake wrote:
I'm sorry, if the problem has been around since day one and all this did was make it visible in the tooltips, why did Rei find it noticeable (one is forced to assume moreso than normal) during play on test? One of those statements has to be false.


I make it a habit to call Rei a liar at least once a day. Even if it's only true half the time it still feels good.

Never underestimate the power of suggestion. There's been a Seal of Command bug since 1.3 that causes damage to display incorrectly. After countless "proofs" and a blue confirmation there are still people who swear that there has been a DPS adjustment and they have been nerfed or buffed - this changes depending on who's posting.

re: Hunter loathing - They're just like anyone else. Playing with people who don't suck complete ass usually solves the problem. While not mutually exclusive to pubbie groups, it's pretty close.


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 Post subject:
PostPosted: Sat Jun 04, 2005 2:41 pm 
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Semi-Sentient Burbling Muck

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Rei is not mistaken. After a gazillion hunters submitted combat log data verifying it was NEW, Blizzard backed up and promised to fix it:

http://forums.worldofwarcraft.com/threa ... #post40937

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 Post subject:
PostPosted: Sat Jun 04, 2005 5:25 pm 
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See, this's why I bailed on WoW after month 1. Players shouldn't have to beg and plead and petition and rant and picket to get a bug fixed. You shouldn't have to mobilize a public uprising to get a working game. That should be automatically granted for your fifty bucks plus monthly fifteen. Bugs happen, just a part of life, but they need to be caught and squashed as part of a game's normal operating procedure.

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 Post subject:
PostPosted: Sat Jun 04, 2005 5:30 pm 
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Kitsune wrote:
See, this's why I bailed on WoW after month 1. Players shouldn't have to beg and plead and petition and rant and picket to get a bug fixed. You shouldn't have to mobilize a public uprising to get a working game. That should be automatically granted for your fifty bucks plus monthly fifteen. Bugs happen, just a part of life, but they need to be caught and squashed as part of a game's normal operating procedure.


Everything I learned about Community Relations I learned from Verant/SOE.

anarch..


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 Post subject:
PostPosted: Sat Jun 04, 2005 5:47 pm 
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UncleSnicks wrote:
A clarification of the bug was soon posted:


The "clarification" was mistaken, which was shortly demonstrated by several players using in-game videos. Unfortunately, this probably strengthened Caydiem's justified paranoia about passing information directly from the developers to the players, since it sometimes turns out to be incorrect or badly thought out.

(On the other hand, if they didn't have someone like Caydiem willing to post potential wrong answers and take the heat for them, they'd apparently have missed the fact that a new bug had been introduced. That looks like a successful CSR process to me, if you ignore the 200 pages of flames.)


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 Post subject:
PostPosted: Sun Jun 05, 2005 11:05 am 
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You know you're a beaten man when you see one of these threads and all you can think is "big whoop". I'm so used to getting raped by primetime EST patches, weekend long downtimes, bizarre fits of lag, cryptic GM responses after immense wait times, and intrinsic bugs being fixed several years later after I've quit the game (simply because some other game suddenly had them running scared) that this situation is merely "meh" to me.

I'm sure they're learning from Sony, but they've got to step it up a bit if they want to run a true evil empire. Here's hoping! Then I guess I have to go play Eve because it's the only game I don't hear evil things about lately.

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 Post subject:
PostPosted: Sun Jun 05, 2005 8:34 pm 
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Quote:
Then I guess I have to go play Eve because it's the only game I don't hear evil things about lately


That's because hardly anyone here seems to play it. From what I've gathered, it suffers from many of the same problems (if to a lesser extent) as every other MMORPG out there.

It's not the game. It's the genre.

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 Post subject:
PostPosted: Thu Jun 16, 2005 8:42 am 
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These bugs are not as game-breaking as everyone thinks. Blizzard is not some evil behemoth which laughs at your misfortune. I'm getting tired of the, "See, this is why i don't play" posts. Despite all of your efforts to be cool and hate "the Man," the game is stil played by millions of people.

You are not the rebel alliance and Blizz is not the empire.

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 Post subject:
PostPosted: Thu Jun 16, 2005 9:34 am 
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Jinglehopper wrote:
Despite all of your efforts to be cool and hate "the Man," the game is stil played by millions of people.


7 some odd billion people don't play it. What does that mean? Nothing. Just like it means nothing that millions do play it.

The game still has flaws that make it unappealing for many despite your love for it.


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 Post subject:
PostPosted: Thu Jun 16, 2005 9:51 am 
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Less Useless
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Jinglehopper wrote:
You are not the rebel alliance and Blizz is not the empire.


You're right. The empire was competent, important difference. Don't let me stop you, I'm not breaking into your house and peeing in your cornflakes for liking a game. But neither do I feel any inclination to throw money at Blizzard just because other people like them.

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<i>When I checked out the 14 day trial of SWG when that came out and noticed that my characters were limited to a total of 75k credits or some such nonsense I made a joke about the game also making all your gear neon pink and putting a flashing sign that says "gay irl" above your head while on the free trial. </i> - cake


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 Post subject:
PostPosted: Thu Jun 16, 2005 10:10 am 
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I think the big problem was the "It's broken but we aren't going to fix it because it's an old bug. OH HO HO it's not a old bug OOPSIE WES ARE STUPIDS! We'll fix it but it will drive back the patch even farther and it will be ALL YOUR FAULT. Fancy that we finished it on time." That's kind of what got on my nerves. The general attitude is something I want nothing to do with, the game is another matter entirely.


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